POI Distance Blueprint Tool

(Please note - this page is missing some content as I am currently traveling and the work is on my Main PC)

For one of my open world level design projects, I built a tool that let me visualize better the distance between POI’s. This is important for two reasons:

  1. Ensuring that the POI’s are generally within a reasonable range to each other so the travel time doesn’t become too long for players

  2. In the game that I was basing my project off, (FF7 Rebirth) you would have towers that revealed other POI’s on the map when interacted with. Using this visualizer I could see which POI’s the tower revealed.

What this tool does and how a designer would use it:

  • The designer places this blueprint at the central tower.

  • The designer then inputs what text this blueprint will look for on tagged meshed.

  • The designer can then place a yellow cube or alternative mesh onto any POI and add a ‘tag’ to it.

  • The Blueprint then displays spline paths between each POI.

  • The Blueprint then outputs the exact distance in meters between POIs on the spline path.

While the tool’s visualization is fairly basic, it proved very effective for early-world layout validation. There’s definitely potential for improvement in both readability and data display, but it served its purpose well during blockout.